First-person horror game Face Of Another explores perception and distortion. The game gives the player a smartphone instead of weapons or tools, turning it into a source of dread and discovery.
Face Of Another is an exploration-based game. The smartphone's camera shows things the human eye can't, making it important for puzzles and story progression. Every corridor and chamber has mysteries only visible through the lens, making exploration a delicate balance between seen and invisible reality.
Treating the surroundings as a puzzle helps players develop. Slow camera scanning reveals aberrations that guide progress. Listening to sounds and seeing changes can lead to solutions. Exploring every section of Face Of Another reveals progress markers and optional stuff that enhances the experience.