Human Expenditure Program lets users control Harvey Harvington's life, making BloodMoney's frightening premise more participatory. Harvey is a human with feelings, memories, and consequences for your choices, unlike a pet simulator.
It goes beyond entertaining Harvey. Two endings, various minigames, and scenarios that need players to take care of themselves are in the game Human Expenditure Program. The blend of lighter involvement and heavy consequences makes it more than casual gameplay.
The game Human Expenditure Program relies on a click-to-earn system that pays you regularly. But the game goes beyond numbers. Subtle clues appear when you upgrade Harvey's booth. The experience revolves around your moral and strategic decisions. They affect your income and Harvey's behavior.