What happens when a simple space mission becomes an intractable nightmare? Welcome to Mouthwashing, a gritty psychological horror game set on the Tulpar, a cargo starship floating in deep space after a catastrophe.
With broken equipment, limited supplies, and five crew members forced to face their own despair, survival is no longer a physical battle but an excruciating effort to grasp onto humanity.
Captain Curly, Swansea, Daisuke, Anya, Jimmy. They. worked together until Curly's crash left them panicked.
The story isn't linear. It shifts time and character perspectives. You have to patch together broken memories to know what happened before the disaster and what eats it after. Phantoms of things that materialized from nowhere. Conversations no one wants to admit to. Good luck trying to figure out what's real and what's crazy (down the rabbit hole).

Mouthwashing doesn't have survival horror staples like monsters. Instead, there's, of course, the trauma-filled collapses of your crewmates and the tearful claustrophobia of the Tulpar.
As such, the play of the game gets to develop through exploration as well as interaction with nature. Crew qualities follow pre-planned surprises. Steering [accidentally] the ship
Mouthwashing is a must-play for psychological horror fans who live or die by their stories. Its hazy retro aesthetic and evocative sound design readily stick with you. Because the tale doesn't progress straight, the Tulpar stops feeling like a ship shortly. The worst aspect is watching the staff eat themselves alive with remorse and terror.