Score The Fear, a brief adventure game, focuses on monster growth rather than defeat. Three in-game days are spent hunting for a young ghost hoping to become a fearsome spirit in a tiny group of rooms.
Simple core loop. You search the rooms, furniture, and corners for the small ghost's hiding location. After finding him, let him scare. The game Score The Fear requests a one-to-three-star rating after five interactions in a day. The ghost becomes more confident for the next day's tries with greater scores. For story results and ghost personality changes, each round of scoring is crucial.
Over three days, the ghost learns from your criticism and adjusts his strategy. His technique improves on day two, and in the third, your ratings determine the outcome. Players should replay to see all variations. Score The Fear involves short cycles of searches, fright, and feedback. This framework has a light but fascinating rhythm that makes you think of yourself as a mentor helping a ghost achieve his aim.