In The Deadseat, the car turns into a death capsule, and a child has to stay alive in two different worlds.
You hold a game system in the back seat of an old family car. Roads extend eternally outside in the cold and dark. Something strange happens when your parents dispute in front. The automobile turns onto a weird, unmapped route. Thick trees, flashing lights, and a weird automobile top.
You manage two realities simultaneously:
You must continually flip between adventure and defense, games and nightmares, because it all happens concurrently.
The Deadseat blends Five Nights at Freddy's with Inside or Oxenfree's storyline. You're always on edge when you switch between the game and the real world in two-layer gameplay. You switch between driving to dodge obstacles and using the camera to scare off the roof critter. When you go back to the virtual world, you grab a turkey or a wall.
The Deadseat goes beyond survival. This is a voyage to escape chaos at home and on the roads. Sometimes what you hear in the front seat is scarier than what's on top of your automobile.