Who’s at the door?


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About Who’s at the door?


Players play an individual in a dim, minimalist home in Who’s at the door?. A doorbell disturbs the silence without explanation.

How to play Who’s at the door?

The entrance door is your only connection to the outside world in the modest residence. Regularity in the game becomes unsteady. Each knock may bring comfort or terror, but you never know.

The Meaning of Each Choice

Players must make basic yet important decisions throughout Who’s at the door?. Answer the door, be mute, or take medications supplied occasionally. The game discreetly records these decisions, affecting the outcome. Nothing is explained, only silent moments where your trust is challenged again and again.

Feel-alike days

Short loops make each day seem the same, but minor changes emerge. Furniture, colors, and voices behind the door may change. The storyline relies on these minor changes, prompting reflection. The design's uniformity turns comfort into discomfort.

A Thought Puzzle

Who’s at the door? goes beyond scary. No adversaries, fighting, or jump scares. Actually, ambiguity is the threat. You question if the game's happenings are literal or metaphorical. Setting and tale help explore the thoughts of someone enduring isolation, trauma, or disease. How the gamer interprets events shapes their comprehension.

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Horror Games

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