This is not a game about a hero with a shotgun. The awesome indie survival horror comic book Fleshbreak will leave you helpless and suffocated. This game disaster, based on SCP-610, is not peaceful. Victims are twisted and warped into crawling, slimy abominations who feed on the living. Might you hold on to your humanity in a world where trust is scarce, and anyone might become a monster?
The terror begins with an immediate, localised lockdown. You play as Lennox, an average guy trying to protect his wife Horu and sister Alora. It looks to be a temporary safety measure. Police and ambulance sirens fade away; scary stories of a cannibalistic plague abound.
The authorities vanish, and your home, once a place of safety, is now a large, claustrophobic cage. Lennox is trapped in the darkness; food is scarce; there is no sign of assistance, and his nightmares never cease. The horrible truth is dawning on us. This is the horrible aftermath of a failed scientific experiment.

Fleshbreak’s real horror is the psychological cost of every click, not brutal conflict. EVERY CHOICE IS LIFE OR DEATH.
To survive the terrible atmosphere of Fleshbreak, you need to shed your naivety.
The game keeps track of your blunders. Always think about the ramifications of your past decisions to change your future plan.
What makes this game special is the stifling atmosphere. It’s about the underlying fear of an irreversible doom, not violence. Watching Lennox’s loved ones suffer is emotionally exhausting and distressing.
Fleshbreak is not for the faint of heart. The game includes violence, gore, disease, character death, emotional trauma, and severe language.
Are you ready to risk your morality and see the raw flesh?