Dayshift at Freddy’s


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About Dayshift at Freddy’s


Meet at the entryway, grab your broom, and prepare for the most ludicrous fast-food office job! Dayshift at Freddy's is a humorous, addicting, and unforgettable comedic visual novel that brutally parodies Five Nights at Freddy's.

How to play Dayshift at Freddy’s

The title contains the game's best plot twist. You'll work the day shift at Freddy Fazbender's pizzeria to survive a "normal" workweek. Enjoy a humorous title that mocks the fanbase and highlights that the real threat is the job, not the animatronics.

This initial, famous installment's gameplay is notable for its comedic decisions instead of survival horror. At the restaurant, you'll organise children's drawings, converse with a rule-obsessed Phone Guy, find coins in corners, and make choices that will go in your job history. Replayability is the game's main draw; eleven endings will take you to odd, hilarious, or surprisingly dark places depending on how you interact with customers and staff. Starting anew to find the weird stuff you missed is key in Dayshift at Freddy's!

Dayshift at Freddy's features?

  • Enjoy the game that originated “daytime satire” by breaking the fourth wall and mocking the original series.
  • Explore a little yet dangerous decision tree where your everyday activities influence your jail time, firing, or worse.
  • Enjoy fantastic banter with stock photo and meme gags that never take themselves seriously.
  • The pizzeria's sofas, tables, and corridors may include loose change for office supplies.
  • Try to be calm throughout your supervisor's phone calls and in-person meetings while following his tight business requirements.
  • Most of the eleven endings take you to bizarre, amusing, or dark areas, depending on how you play.
  • A simple gameplay interface is ideal for timed sessions.

Don't ignore light flashes or gloomy hallway corners when categorising youngsters' drawings. Finding coins in the pizzeria will help you buy bonuses and hidden goods that unlock the game's eleven endings' oddest and most unusual dialogue branching!

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