Mom's Hotel is a short story horror game about Claire, a traveler whose car breaks down at night. She lets a stranger bring her to a roadside hotel.
Linear events unfold in Mom's Hotel. The player explores the hotel's corridors, visiting rooms and interacting with things. Interactions build the story's conclusion. There are no side objectives or optional regions, thus the story is the emphasis. The structure keeps each session on track, letting players finish the game in one sitting.
Although most of Mom’s Hotel is linear, the last minutes offer an option between two endings. The decision involves how the athlete handles a problem late in the shift. Claire can flee or stay at the hotel depending on this choice. This branching point does not modify previous events but allows you to replay the ending to see both outcomes.
Mom's Hotel is quick to finish, allowing short play sessions. Players can replay the last segment or the whole game to see all endings. New gamers can instantly grasp its simple structure and advancement.