Line 88, a short kinetic novel with walking components, follows a bus commute home, a lonely person, and a repeating life rhythm. Something goes wrong in that loop.
Nao accidentally meets his former classmate Siren on a bus. However, as the bus lights flicker and everyone disappears, things get worse. Two confused and frightened young guys try to escape the bus, but they may not be alone. Can they escape before being engulfed by the evil around them?
You can tour the bus as the tale proceeds. Pay attention to environmental elements to create an ominous atmosphere and narrative tension.
As a kinetic book, Line 88 will guide you to its end without player choices. At the end of the game, Nao and Siren face the evil force that confined them on the bus.
Line 88 is bloodless and jumpscare-free. The song is melancholy and distressing about repetition, loneliness, and remembrance. Light reading and moving in a closed setting are the gameplay. But that minimalism creates a silent, frigid psychological area where you must face your past. Keep exploring our unique gaming world.