Repo is a cooperative horror game where players retrieve valuable items from abandoned areas as robotic agents guided by an AI.
Using physics-based interactions, players must transfer things of various weights and fragility while avoiding environmental risks. Teamwork is needed to overcome obstacles and get collected things to the extraction site since objects react realistically to movement. Players must also be careful of their loudness, as it can alert lurking dangers.
The game Repo has unexpected opponents that react to player behavior and sound and movement in real time. These hazards follow the same physics as players, so they can trip, be distracted, or accidentally block passageways. Each mission has diverse layouts and monster behaviors, pushing teams to adjust their techniques. As players go farther apart, proximity-based voice chat makes communication harder.
After completing tasks, players receive SURPLUS, which can be used on efficiency and survival upgrades. Better carrying, protective, and enemy-distracting gear are included. As players choose between short-term improvements and long-term investments, resource allocation becomes strategic. Physics-driven mechanics, AI-controlled dangers, and advancement systems make coordination, flexibility, and planning difficult.