What Remains of Gone Home is an independent 3D action game with a story that changes over time. The game brilliantly combines the best parts of two famous walking simulators, What Remains of Edith Finch and Gone Home. It looks like an exciting journey through space and memory.
Players will become a character returning to an important house or site, seemingly abandoned or related to a distant family ("Haven't kept in touch with the old man..."). As the character "going through his things," disclosing secrets and memories from the past, the game What Remains of Gone Home builds reluctance and interest. The goal is to piece together events, family fates, and buried mysteries over time.
The game has simple 3D graphics yet authentic environmental design. Buildings and objects are shaped to create space.
What Remains of Gone Home's atmosphere depends on the lighting. Dim lighting, deep shadows, and no strong light sources provide a sense of solitude, mystery, and sadness, perfect for examining buried memories.
With the names of two popular games, What Remains of Gone Home promises a unique and memorable storytelling experience as players unravel the lingering mysteries in a space rich of memories.