Five Nights at Freddys AR: Special Delivery


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About Five Nights at Freddys AR: Special Delivery


Five Nights at Freddy's AR: Special Delivery is just as scary as the other games in the series, but the graphics and realism are better this time.

How to play

Flashlight

In AR mode, you can turn on the flashlight by pressing the button in the bottom right corner of the screen. When there is animatronics, static will be more noticeable, but it will also drain the player's battery over time. When they turn it on, 3% of their battery will be used up right away.

When collecting Remnant, the Flashlight brings Light or Shadow Remnant closer to the player. When the Flashlight is turned off, Shadow Remnant will stop moving. It can also help get rid of Shadow Bonnie. The current battery will automatically charge when the player isn't in an encounter or isn't actively using it in a Remnant Deposit.


Shock Under Control

A Controlled Shock can be used to turn off an animatronic that is nearby. But the Controlled Shock will only work when an animatronic comes at the player and takes off its mask. After using a Controlled Shock, you have to wait a short time before you can use it again. This keeps the player from using it too often or at the wrong time. Each use uses 10% of the power in the battery. Some encounters with animatronics that use CPUs, like Mangle and Ballora, don't have the Controlled Shock. Instead, you have to use other mechanics to turn them off.

 

Battery Power

Both the Flashlight and the Controlled Shock are powered by batteries. When you turn on the Flashlight for the first time, it will use 3% of the power, and it will continue to use power slowly as long as it is on. 10% of the battery will be used up by a Controlled Shock. A dead battery won't charge during an encounter with an animatronic, and it will only charge at a moderate rate when not in an encounter.

If the battery loses less than 10% of its power during an encounter, which puts it in the critical range, one of two things will happen. If the player has Extra Batteries, the battery will be charged to about 70%, letting them keep going. If the player doesn't have any Extra Batteries, they can't stop the animatronic from attacking, and when their power gets too low, they'll get a jump scare.

 

Mask of Freddy Fazbear

When the player runs into Toy animatronics, he or she can wear the Freddy Fazbear Mask to scare them away. When the Toy animatronics go crazy, the player must always wear the mask. Just looking away from them won't stop them from scaring the player. Also, depending on the Toy animatronics, you may or may not need to look away when the mask is on.

 

Mode de Photo Booth

In the Photo Booth Mode, players can take pictures of their own encounters with animatronics. You can move, rotate, and change the size of any animatronic plush suit you own with this. You can also buy up to 71 photo frames to make your pictures look different. Each frame costs between 175 and 245 Faz-Coins.

 

XP System

After every battle, the player gets XP (usually 20–30), but only 1–2 XP if they lose. The player will move up a level when they get a certain number of XP.

Have fun and good luck!

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